ps3trophies
09-26-2008, 10:16 PM
In answer to the various comments regarding “Geon” PSN (in no particular order):The game took so long to port because it wasn’t a port. We spent time redesigning and coding key elements of the game in response to feedback we got after launching the XBLA version so that the PSN version has a much better [...]
More... (http://feeds.feedburner.com/~r/PSBlog/~3/404125156/)
More... (http://feeds.feedburner.com/~r/PSBlog/~3/404125156/)